I don’t know if this really is a bug or just a requirement for the facet selection algorithm, but I found this problem when I was zoomed way in on facets that were very close together. I could not select those facets. I figured out that you cannot select a facet if only one of its edges is displayed. You need at least two edges to be able to select a facet. Is this a bug???
I drew once an example but i can’t find the old post
You can select facets with at least one vertex visible on the screen. Without this constraint, you would select, when zoomed in, large facets in the foreground whose sides are outside the screen, and wouldn’t understand what’s happening (it was a very annoying behavior in early Molflow versions)