Unless I want a zillion triangular facets from a CAD STL import slowing down my simulation, I need to rebuild the model from scratch in molflow using the STL file as a template. Surfaces, composed of many triangles that are almost all flat to form the bigger facet that I want to make, but not flat enough for molflow’s higher precision. So what I do is 1) select the vertices to make a new bigger facet, which is non-planer. 2) to make it planer I rotate the model to place that facet axis plane. After that I can then set the perpendicular coordinate of its vertices the same now making it planer. I then rotate the model back. This is a PAIN to do. It would be nice to have a feature that could flatten without having to rotate the model. Maybe…
- Take an average of the vertices of a non-planer facet to define the flat plane
- Take the normal and two vertices of a non-planer facet to define the flat plane
- Take three vertices of a non-planer facet to define the flat plane